Add a cube and rotate it, making sure the cube is visible in the ARCamera's view. Add an ARCamera to the scene (GameObject->Vuforia Engine->ARCamera).The provided Unity project was created with the following steps: Our example creates a shallow copy and does all the necessary setup required for rendering the camera feed.Īttached are sample scripts and a demo Unity project for a workaround solution with Vuforia Engine SDK 8.1.X and 8.3.X. Our workaround solution is to not directly use the VB material (which create a new instance), but create a new material and reference textures from a reference to the first one (i.e. Vuforia Engine requires a specific setup for the material and its textures in order to ensure that the video background is rendered correctly each frame. We are in contact with Unity and are investigating the issue. Use a previous Unity version such as 2020.3.1 Please note, Mac-users have an additional step that needs to be performed, as MacOS will try to quarantine the package.Ģ. Download the SDK and import it manually, steps from where and how are available here: . fatal: update_ref failed for ref 'HEAD': cannot update ref 'refs/heads/master': trying to write non-commit object 2aa4b218a1eefc116d8bef718e26f3a08d2e5f02 to branch 'refs/heads/master'Ī re-import of the project may be required to fix the issue or a manual modification of /Users/mcotora/UnityProjects/CS98TestUnityLTS/Packages/manifest.json file.ġ. Installing Vuforia Engine on Unity 2020.3.2 LTS and 2021.1.1 results in following error:Īn error occurred while resolving packages:Ĭom.: Error when executing git command.
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